Hello Lords.
This is Dragon Siege.
To maintain a fair and enjoyable gaming environment, we are providing detailed information regarding the probabilities related to pets.
Please refer to the details below.
*Last updated: 11/19 (UTC)
※ [NOTICE] Probability Information Regarding The Greatest Estate Developer Collaboration [Link]
[Pet Egg]
※ The probabilities for pet eggs after Chronicle Season 2 are as follows:
※ The "Little Ghost" cannot be obtained from Pet Eggs other than the announced item.
■ Basic
| Pet | Probability |
| Kratos | 20% |
| Pax | 20% |
| Zelos | 20% |
| Eurus | 20% |
| Bia | 20% |
| Total | 100% |
■ Uncommon
Pet Egg (Premium), Premium Pet Egg Lv.n, S-Grade Pet Egg (Premium) Lv.n, SS-Grade Pet Egg (Premium) Lv.n
| Pet | Probability |
| Shoebill | 25% |
| Little Ghost | 25% |
| Gatku | 25% |
| Kingku | 25% |
| Total | 100% |
■ Shiny Pet Egg (Uncommon)
| Pet | Probability |
| LV.20 Shoebill | 15.0% |
| LV.20 Little Ghost | 15.0% |
| LV.20 Gatku | 15.0% |
| LV.20 Kingku | 15.0% |
| LV.30 Shoebill | 7.5% |
| LV.30 Little Ghost | 7.5% |
| LV.30 Gatku | 7.5% |
| LV.30 Kingku | 7.5% |
| LV.50 Shoebill | 2.5% |
| LV.50 Little Ghost | 2.5% |
| LV.50 Gatku | 2.5% |
| LV.50 Kingku | 2.5% |
| Total | 100% |
■ Shiny Gatku Egg (Lv.20,30,50)
| Pet | Probability |
| LV.20 Gatku | 60% |
| LV.30 Gatku | 30% |
| LV.50 Gatku | 10% |
| Total | 100% |
■ Shiny Kingku Egg (Lv.20,30,50)
| Pet | Probability |
| LV.20 Kingku | 60% |
| LV.30 Kingku | 30% |
| LV.50 Kingku | 10% |
| Total | 100% |
[Pet Skill]
There are two types of probabilities for [Pet Skills]:
a. The probability of each skill appearing and b. The probability based on the grade determined by the skill’s value.
1. Probability Based on Skill Value
- These probabilities are the same for both [Basic] pets and [Uncommon] pets.
Example: A Basic pet's S-grade “Diligence” skill has an appearance probability of 7.6%, and an additional 3% chance based on value grade, resulting in a final probability of 0.228%.
| Performance | S | A | B | C | D |
| Probability | 0.03 | 7.00% | 15% | 25% | 50% |
2. Probability of Each Skill Appearing
1) Skill Probability for Basic Pets
| Common Traits | Effect | S | A | B | C | D | Probability |
| Diligence | Increase Collecting SPD | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.60% |
| Steadfastness | Increase Carrying Capacity | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.00% |
| Delicacy | Increase Undead Coin Yield | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.00% |
| Energetic | Lord Exp Gain from Defeating Undead Army | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.00% |
| Boldness | Increase ATK (Undead ATK) | 6.00% | 3.00% | 2.00% | 1.50% | 1.00% | 5.50% |
| Persistence | Increase DEF (Undead ATK) | 6.00% | 3.00% | 2.00% | 1.50% | 1.00% | 5.50% |
| Determination | Increase HP (Undead ATK) | 6.00% | 3.00% | 2.00% | 1.50% | 1.00% | 5.50% |
| Cynicism | Decrease Enemy ATK (Undead ATK) | -8.00% | -4.00% | -3.00% | -2.00% | -1.00% | 5.50% |
| Aloofness | Decrease Enemy DEF (Undead ATK) | -8.00% | -4.00% | -3.00% | -2.00% | -1.00% | 5.50% |
| Mercilessness | Decrease Enemy ATK, DEF (Undead ATK) | -4.00% | -2.00% | -1.50% | -1.00% | -0.50% | 5.50% |
| Resolution | Increase ATK (Castle ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 3.20% |
| Composure | Increase DEF (Castle ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 3.20% |
| Patience | Increase HP (Castle ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 3.20% |
| Intimidation | Decrease Enemy ATK (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Disruption | Decrease Enemy DEF (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 3.20% |
| Tenacity | Increase ATK (Castle DEF) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 3.20% |
| Firmness | Increase DEF (Castle DEF) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 3.20% |
| Unyielding | Increase HP (Castle DEF) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 3.20% |
| Counterattack | Decrease Enemy ATK (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Crush | Decrease Enemy DEF (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 3.20% |
| Total | 100.00% |
2) Advanced Pet's Common Skill Probability
| Common Traits | Effect | S | A | B | C | D | Probability |
| Resolution | Increase ATK (Castle ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 5.00% |
| Composure | Increase DEF (Castle ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 5.00% |
| Patience | Increase HP (Castle ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 5.00% |
| Intimidation | Decrease Enemy ATK (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Disruption | Decrease Enemy DEF (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 5.00% |
| Tenacity | Increase ATK (Castle DEF) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 5.00% |
| Firmness | Increase DEF (Castle DEF) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 5.00% |
| Unyielding | Increase HP (Castle DEF) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 5.00% |
| Counterattack | Decrease Enemy ATK (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Crush | Decrease Enemy DEF (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 5.00% |
| Bravery | Increase ATK (Troop ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 4.00% |
| Endurance | Increase DEF (Troop ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 4.00% |
| Reliability | Increase HP (Troop ATK) | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 4.00% |
| Malice | Decrease Enemy ATK (Troop ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 4.00% |
| Provocation | Decrease Enemy DEF (Troop ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 4.00% |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 4.00% |
| Effort | Increase ATK | 5.00% | 2.50% | 2.00% | 1.25% | 1.00% | 3.00% |
| Discipline | Increase DEF | 5.00% | 2.50% | 2.00% | 1.25% | 1.00% | 3.00% |
| Perseverance | Increase HP | 5.00% | 2.50% | 2.00% | 1.25% | 1.00% | 3.00% |
| Rage | Increase Crit DMG | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 2.00% |
| Instinct | Increase Crit Chance | 3.00% | 1.50% | 1.00% | 0.75% | 0.50% | 2.00% |
| Mastery | Obtain Additional Dragon Skill Points | 4.00% | 2.00% | 1.00% | 1.00% | 0.50% | 2.00% |
| Total | 99.00% |
3) Advanced Pet's Special Skill Probability
Shoebill
| Common Traits | Effect | S | A | B | C | D | Probability |
| Willpower | Stun Duration | -1.50% | -0.75% | -0.40% | -0.20% | -0.10% | 1.00% |
| Total | 1.00% |
Little Ghost
| Common Traits | Effect | S | A | B | C | D | Probability |
| Indomitable | (with a certain probability) chance to ignore Skill DMG | 0.75% | 0.50% | 0.25% | 0.15% | 0.10% | 1.00% |
| Total | 1.00% |
Gatku
| Common Traits | Effect | S | A | B | C | D | Probability |
| Mischief | Reduces enemy Skill Point recovery | -8 | -5 | -3 | -2 | -1 | 1.00% |
| Total | 1.00% |
Kingku
| Common Traits | Effect | S | A | B | C | D | Probability |
| Empathy | Increase Skill Point | 6 | 4 | 3 | 2 | 1 | 1.00% |
| Total | 1.00% |
[Pet Skill Effect Range]
Pet Skills are applied as follows:
1. In a normal troop formation
Commander Buffs: These buffs take effect only when the Pet with the relevant option is equipped by the Commander Knight.
Troop Buffs: These buffs take effect when a Knight equipped with a Pet that has the relevant option is included in the troop.
| Commander Buffs |
| Disruption | Decrease Enemy DEF (Castle ATK) |
| Aloofness | Decrease Enemy DEF (Undead ATK) |
| Cynicism | Decrease Enemy ATK (Undead ATK) |
| Provocation | Decrease Enemy DEF (Troop ATK) |
| Mercilessness | Decrease Enemy ATK, DEF (Undead ATK) |
| Counterattack | Decrease Enemy ATK (Castle DEF) |
| Crush | Decrease Enemy DEF (Castle DEF) |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) |
| Malice | Decrease Enemy ATK (Troop ATK) |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) |
| Intimidation | Decrease Enemy ATK (Castle ATK) |
| Mischief | Reduces enemy Skill Point recovery |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) |
| Troop Buffs |
| Diligence | Increase Collecting SPD |
| Steadfastness | Increase Carrying Capacity |
| Delicacy | Increase Undead Coin Yield |
| Energetic | Lord Exp Gain from Defeating Undead Army |
| Boldness | Increase ATK (Undead ATK) |
| Persistence | Increase DEF (Undead ATK) |
| Determination | Increase HP (Undead ATK) |
| Resolution | Increase ATK (Castle ATK) |
| Composure | Increase DEF (Castle ATK) |
| Patience | Increase HP (Castle ATK) |
| Tenacity | Increase ATK (Castle DEF) |
| Firmness | Increase DEF (Castle DEF) |
| Unyielding | Increase HP (Castle DEF) |
| Bravery | Increase ATK (Troop ATK) |
| Endurance | Increase DEF (Troop ATK) |
| Reliability | Increase HP (Troop ATK) |
| Effort | Increase ATK |
| Discipline | Increase DEF |
| Perseverance | Increase HP |
| Mastery | Obtain Additional Dragon Skill Points |
| Willpower | Stun Duration |
| Rage | Increase Crit DMG |
| Instinct | Increase Crit Chance |
| lively | Increase Skill DMG |
| Brave | Decrease Skill DMG |
| Empathy | Increase Skill Points |
| Indomitable | chance to ignore Skill DMG |
2. In a Rally Formation
Rally Leader Buffs:
Buffs apply differently depending on whether the Knight with the Pet is acting as the Commander or as a Troop Member. Please refer to the rules for normal troop formations above.
Example: Disruption → Applies when the Knight is both the Rally Leader and the Commander.
Example: Empathy → Applies when the Knight is both the Rally Leader and a Troop Member, but not when only participating in the Rally.
Participant Buffs:
Buffs that affect all members will be applied to everyone according to the Rally system when joining a Rally.
| Commander Buffs |
| Disruption | Decrease Enemy DEF (Castle ATK) |
| Aloofness | Decrease Enemy DEF (Undead ATK) |
| Cynicism | Decrease Enemy ATK (Undead ATK) |
| Provocation | Decrease Enemy DEF (Troop ATK) |
| Mercilessness | Decrease Enemy ATK, DEF (Undead ATK) |
| Counterattack | Decrease Enemy ATK (Castle DEF) |
| Crush | Decrease Enemy DEF (Castle DEF) |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) |
| Malice | Decrease Enemy ATK (Troop ATK) |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) |
| Intimidation | Decrease Enemy ATK (Castle ATK) |
| Mischief | Reduces enemy Skill Point recovery |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) |
| Diligence | Increase Collecting SPD |
| Steadfastness | Increase Carrying Capacity |
| Delicacy | Increase Undead Coin Yield |
| Energetic | Lord Exp Gain from Defeating Undead Army |
| Mastery | Obtain Additional Dragon Skill Points |
| Willpower | Stun Duration |
| Rage | Increase Crit DMG |
| Instinct | Increase Crit Chance |
| lively | Increase Skill DMG |
| Brave | Decrease Skill DMG |
| Empathy | Increase Skill Points |
| Indomitable | chance to ignore Skill DMG |
Troop Buffs
|
| Boldness | Increase ATK (Undead ATK) |
| Persistence | Increase DEF (Undead ATK) |
| Determination | Increase HP (Undead ATK) |
| Resolution | Increase ATK (Castle ATK) |
| Composure | Increase DEF (Castle ATK) |
| Patience | Increase HP (Castle ATK) |
| Tenacity | Increase ATK (Castle DEF) |
| Firmness | Increase DEF (Castle DEF) |
| Unyielding | Increase HP (Castle DEF) |
| Bravery | Increase ATK (Troop ATK) |
| Endurance | Increase DEF (Troop ATK) |
| Reliability | Increase HP (Troop ATK) |
| Effort | Increase ATK |
| Discipline | Increase DEF |
| Perseverance | Increase HP |