Hello Lords.
This is Dragon Siege.
To maintain a fair and enjoyable gaming environment, we are providing detailed information regarding the probabilities related to pets.
Please refer to the details below.
*Last updated: 7/15 (UTC)
※ [NOTICE] Probability Information Regarding The Greatest Estate Developer Collaboration [Link]
[Pet Egg]
※ The probabilities for Pet Eggs after Chronicle Season 2 are as follows:
※ The "Little Ghost" cannot be obtained from Pet Eggs other than the announced item.
■ Probability Pet Egg (Basic)
| Pet | Probability |
| Kratos | 20% |
| Pax | 20% |
| Zelos | 20% |
| Eurus | 20% |
| Bia | 20% |
| Total | 100% |
■ Probability Pet Egg (Premium)
Probability Pet Egg (Premium), S Probability Pet Egg (Premium) Lv.n, and SS Probability Pet Egg (Premium) Lv.n,
| Pet | Probability |
| Shoebill | 20% |
| Little Ghost | 20% |
| Gatku | 20% |
| Kingku | 20% |
| Kitty | 20% |
| Total | 100% |
■ Shiny Pet Egg (Premium)
| Pet | Probability |
| LV.20 Shoebill | 12.00% |
| LV.20 Little Ghost | 12.00% |
| LV.20 Gatku | 12.00% |
| LV.20 Kingku | 12.00% |
| LV.20 Kitty | 12.00% |
| LV.30 Shoebill | 6.00% |
| LV.30 Little Ghost | 6.00% |
| LV.30 Gatku | 6.00% |
| LV.30 Kingku | 6.00% |
| LV.30 Kitty | 6.00% |
| LV.50 Shoebill | 2.00% |
| LV.50 Little Ghost | 2.00% |
| LV.50 Gatku | 2.00% |
| LV.50 Kingku | 2.00% |
| LV.50 Kitty | 2.00% |
| Total | 100% |
■ Shiny Gatgu Pet Egg (Premium)
| Pet | Probability |
| LV.20 Gatku | 60% |
| LV.30 Gatku | 30% |
| LV.50 Gatku | 10% |
| Total | 100% |
■ Shiny Kinggu Pet Egg (Premium)
| Pet | Probability |
| LV.20 Kingku | 60% |
| LV.30 Kingku | 30% |
| LV.50 Kingku | 10% |
| Total | 100% |
■ Shining Kitty Pet Egg(Premium)
| Pet | Probability |
| LV.20 Kitty | 60% |
| LV.30 Kitty | 30% |
| LV.50 Kitty | 10% |
| Total | 100% |
■ Content-exclusive pet added (Nagaring)
- Nagaring can only be obtained through crafting. (Level 0)
Troop types are classified separately, and the appearance levels for each troop type are as follows.
Unit type appears from Nagaring Pet Egg Chance
| All | SwordSoldier | Archer | SpearSoldier | Cavalry | Siege Troops | Total |
| 5% | 19% | 19% | 19% | 19% | 19% | 100% |
- You possess only 1 skills, and Grade does not exist separately. The values are as follows.
Nagaring numerical increase per star
| Skill Information | 1~10 Star | 11~15 Star | 16~20 Star |
| Lively | Skill Damage Increase | 4.00% | 6.00% | 9.00% |
- If grown to the star level below, the final figures are as follows.
| 10Seong | 15Seong | 20Seong |
| 40% | 70% | 115% |
[Pet Skill]
There are two types of probabilities for [Pet Skills]:
a. The probability of each skill appearing and b. The probability based on the grade determined by the skill’s value.
1. Probability Based on Skill Value
- These probabilities are the same for both [Basic] pets and [Uncommon] pets.
Example: A Basic pet's S-grade “Diligence” skill has an appearance probability of 7.6%, and an additional 3% chance based on value grade, resulting in a final probability of 0.228%.
| Performance | S | A | B | C | D |
| Probability | 3.00% | 7.00% | 15% | 25% | 50% |
2. Probability of Each Skill Appearing
1) Skill Probability for Basic Pets
| Common Traits | Effect | S | A | B | C | D | Probability |
| Effort | Increase ATK | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 11.90% |
| Discipline | Increase DEF | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 11.90% |
| Perseverance | Increase HP | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 11.90% |
| Diligence | Increase Collecting SPD | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.60% |
| Steadfastness | Increase Carrying Capacity | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.00% |
| Delicacy | Increase Undead Coin Yield | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.00% |
| Energetic | Lord Exp Gain from Defeating Undead Army | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 7.00% |
| Cynicism | Decrease Enemy ATK (Undead ATK) | -8.00% | -4.00% | -3.00% | -2.00% | -1.00% | 5.50% |
| Aloofness | Decrease Enemy DEF (Undead ATK) | -8.00% | -4.00% | -3.00% | -2.00% | -1.00% | 5.50% |
| Mercilessness | Decrease Enemy ATK, DEF (Undead ATK) | -4.00% | -2.00% | -1.50% | -1.00% | -0.50% | 5.50% |
| Intimidation | Decrease Enemy ATK (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Disruption | Decrease Enemy DEF (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 3.20% |
| Counterattack | Decrease Enemy ATK (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Crush | Decrease Enemy DEF (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 3.20% |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 3.20% |
| Total | 100.00% |
2) Advanced Pet's Common Skill Probability
| Common Traits | Effect | S | A | B | C | D | Probability |
| Effort | Increase ATK | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 17.00% |
| Discipline | Increase DEF | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 17.00% |
| Perseverance | Increase HP | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 17.00% |
| Intimidation | Decrease Enemy ATK (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Disruption | Decrease Enemy DEF (Castle ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 5.00% |
| Counterattack | Decrease Enemy ATK (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Crush | Decrease Enemy DEF (Castle DEF) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.00% |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 5.00% |
| Malice | Decrease Enemy ATK (Troop ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 4.00% |
| Provocation | Decrease Enemy DEF (Troop ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 4.00% |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 4.00% |
| Rage | Increase Crit DMG | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 2.00% |
| Instinct | Increase Crit Chance | 3.00% | 1.50% | 1.00% | 0.75% | 0.50% | 2.00% |
| Mastery | Obtain Additional Dragon Skill Points | 4.00% | 2.00% | 1.00% | 1.00% | 0.50% | 2.00% |
| Total | 99.00% |
3) Advanced Pet's Special Skill Probability
※ For advanced pets, if the Special Skill is obtained at the S grade during summoning, it will be displayed as S+.
Shoebill
| Common Traits | Effect | S | A | B | C | D | Probability |
| Willpower | Stun Duration | -1.50% | -0.75% | -0.40% | -0.20% | -0.10% | 1.00% |
| Total | 1.00% |
Little Ghost
| Common Traits | Effect | S | A | B | C | D | Probability |
| Indomitable | (with a certain probability) chance to ignore Skill DMG | 0.75% | 0.50% | 0.25% | 0.15% | 0.10% | 1.00% |
| Total | 1.00% |
Gatku
| Common Traits | Effect | S | A | B | C | D | Probability |
| Mischief | Reduces enemy Skill Point recovery | -8 | -5 | -3 | -2 | -1 | 1.00% |
| Total | 1.00% |
Kingku
| Common Traits | Effect | S | A | B | C | D | Probability |
| Empathy | Increase Skill Point | 6 | 4 | 3 | 2 | 1 | 1.00% |
| Total | 1.00% |
Kitty
| Common Traits | Effects | S | A | B | C | D | Chance |
| Focus | (To specific Chance) Stun Immunity | 1.50% | 0.75% | 0.40% | 0.20% | 0.10% | 1.00% |
| Total | 1.00% |
4) Probability of Unlocked Skills Appearing During Rare Evolution
| Common Traits | Effect | S | A | B | C | D | Probability |
| Effort | Increase ATK | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 23.70% |
| Discipline | Increase DEF | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 23.70% |
| Perseverance | Increase HP | 8.00% | 4.00% | 3.00% | 2.00% | 1.00% | 23.70% |
| Malice | Decrease Enemy ATK (Troop ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.50% |
| Provocation | Decrease Enemy DEF (Troop ATK) | -10.00% | -5.00% | -3.00% | -2.50% | -1.25% | 5.50% |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) | -5.00% | -2.50% | -1.50% | -1.25% | -1.00% | 5.50% |
| Rage | Increase Crit DMG | 10.00% | 5.00% | 3.00% | 2.50% | 1.25% | 3.50% |
| Instinct | Increase Crit Chance | 3.00% | 1.50% | 1.00% | 0.75% | 0.50% | 3.50% |
| Mastery | Obtain Additional Dragon Skill Points | 4.00% | 2.00% | 1.00% | 1.00% | 0.50% | 3.50% |
| Special Skill | - | - | - | - | - | - | 1.90% |
| Total | 100.00% |
5) Sharr Pet Skill Appearance Probability
※ Sharr appears starting from Lv. 100. This information is based on Skill Level 10.
| Common Traits | Effect | S | A | B | C | D | Probability |
| Effort | Increase ATK | 80.00% | 40.00% | 30.00% | 20.00% | 10.00% | 23.70% |
| Discipline | Increase DEF | 80.00% | 40.00% | 30.00% | 20.00% | 10.00% | 23.70% |
| Perseverance | Increase HP | 80.00% | 40.00% | 30.00% | 20.00% | 10.00% | 23.70% |
| Malice | Decrease Enemy ATK (Troop ATK) | -100.00% | -50.00% | -30.00% | -25.00% | -13.00% | 5.50% |
| Provocation | Decrease Enemy DEF (Troop ATK) | -100.00% | -50.00% | -30.00% | -25.00% | -13.00% | 5.50% |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) | -50.00% | -25.00% | -15.00% | -13.00% | -10.00% | 5.50% |
| Rage | Increase Crit DMG | 100.00% | 50.00% | 30.00% | 25.00% | 13.00% | 3.50% |
| Instinct | Increase Crit Chance | 30.00% | 15.00% | 10.00% | 8.00% | 5.00% | 3.50% |
| Mastery | Obtain Additional Dragon Skill Points | 40.00% | 20.00% | 10.00% | 10.00% | 5.00% | 3.50% |
| Lively | Skill Damage Increase | 16.00% | 8.00% | 4.00% | 2.00% | 1.00% | 1.90% |
| Total | 100.00% |
[Pet Skill Effect Range]
Pet Skills are applied as follows:
1. In a normal troop formation
Commander Buffs: These buffs take effect only when the Pet with the relevant option is equipped by the Commander Knight.
Troop Buffs: These buffs take effect when a Knight equipped with a Pet that has the relevant option is included in the troop.
| Commander Buffs |
| Disruption | Decrease Enemy DEF (Castle ATK) |
| Aloofness | Decrease Enemy DEF (Undead ATK) |
| Cynicism | Decrease Enemy ATK (Undead ATK) |
| Provocation | Decrease Enemy DEF (Troop ATK) |
| Mercilessness | Decrease Enemy ATK, DEF (Undead ATK) |
| Counterattack | Decrease Enemy ATK (Castle DEF) |
| Crush | Decrease Enemy DEF (Castle DEF) |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) |
| Malice | Decrease Enemy ATK (Troop ATK) |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) |
| Intimidation | Decrease Enemy ATK (Castle ATK) |
| Mischief | Reduces enemy Skill Point recovery |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) |
| Buff applied to squad members |
| Diligence | Increase Collecting SPD |
| Steadfastness | Increase Carrying Capacity |
| Delicacy | Increase Undead Coin Yield |
| Energetic | Lord Exp Gain from Defeating Undead Army |
| Effort | Increase ATK |
| Discipline | Increase DEF |
| Perseverance | Increase HP |
| Mastery | Obtain Additional Dragon Skill Points |
| Willpower | Stun Duration |
| Rage | Increase Crit DMG |
| Instinct | Increase Crit Chance |
| Lively | Skill DMG Increase |
| Brave | Skill DMG Received Decrease |
| Empathy | Skill Point Recovery Increase |
| Unyielding | Skill DMG Immunity |
2. In a Rally Formation
Rally Leader Buffs:
Buffs apply differently depending on whether the Knight with the Pet is acting as the Commander or as a Troop Member. Please refer to the rules for normal troop formations above.
Example: Disruption → Applies when the Knight is both the Rally Leader and the Commander.
Example: Empathy → Applies when the Knight is both the Rally Leader and a Troop Member, but not when only participating in the Rally.
Participant Buffs:
Buffs that affect all members will be applied to everyone according to the Rally system when joining a Rally.
| Commander Buffs |
| Disruption | Decrease Enemy DEF (Castle ATK) |
| Aloofness | Decrease Enemy DEF (Undead ATK) |
| Cynicism | Decrease Enemy ATK (Undead ATK) |
| Provocation | Decrease Enemy DEF (Troop ATK) |
| Mercilessness | Decrease Enemy ATK, DEF (Undead ATK) |
| Counterattack | Decrease Enemy ATK (Castle DEF) |
| Crush | Decrease Enemy DEF (Castle DEF) |
| Debilitation | Decrease Enemy ATK, DEF (Castle DEF) |
| Malice | Decrease Enemy ATK (Troop ATK) |
| Weakening | Decrease Enemy ATK, DEF (Troop ATK) |
| Intimidation | Decrease Enemy ATK (Castle ATK) |
| Mischief | Reduces opponent's skill point recovery amount |
| Corrosion | Decrease Enemy ATK, DEF (Castle ATK) |
| Diligence | Increase Collecting SPD |
| Steadfastness | Increase Carrying Capacity |
| Delicacy | Increase Undead Coin Yield |
| Energetic | Lord Exp Gain from Defeating Undead Army |
| Mastery | Obtain Additional Dragon Skill Points |
| Willpower | Stun Duration |
| Empathy | Increase Skill Point Recovery Amount |
| Indomitable | Skill Damage Immunity |
| Buffs that apply even to rally members |
| Effort | Increase ATK |
| Discipline | Increase DEF |
| Perseverance | Increase HP |
| Rage | Increase Crit DMG |
| Instinct | Increase Crit Chance |
| lively | Skill damage increase |
| Brave | Reduction in Received Skill Damage |