# 改造で獲得できる指揮戦車バフ
バフの種類 | オプションの出現率 | 分類 | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
陸軍の攻撃力が増加 | 0.27% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 72,000 ~ 144,000 | 216,000 ~ 288,000 | 288,000 ~ 432,000 | 576,000 ~ 748,800 | 1,152,000 ~ 1,440,000 | ||
陸軍の防御力が増加 | 0.28% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 48,000 ~ 144,000 | 192,000 ~ 288,000 | 288,000 ~ 432,000 | 576,000 ~ 768,000 | 1,152,000 ~ 1,440,000 | ||
陸軍の耐久度が増加 | 0.28% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 48,000 ~ 144,000 | 192,000 ~ 288,000 | 288,000 ~ 432,000 | 576,000 ~ 768,000 | 1,152,000 ~ 1,440,000 | ||
陸軍の命中率が増加 | 0.28% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 72,000 ~ 144,000 | 216,000 ~ 288,000 | 288,000 ~ 432,000 | 576,000 ~ 756,000 | 1,152,000 ~ 1,440,000 | ||
陸軍の回避率が増加 | 0.28% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 72,000 ~ 144,000 | 216,000 ~ 288,000 | 288,000 ~ 432,000 | 576,000 ~ 756,000 | 1,152,000 ~ 1,440,000 | ||
陸軍の攻撃速度が増加 | 0.28% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 48,000 ~ 144,000 | 192,000 ~ 288,000 | 288,000 ~ 432,000 | 576,000 ~ 768,000 | 1,152,000 ~ 1,440,000 | ||
歩兵の攻撃力が増加 | 0.55% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 17,856 ~ 35,712 | 53,568 ~ 72,000 | 72,000 ~ 107,712 | 144,000 ~ 187,200 | 288,000 ~ 360,000 | ||
歩兵の防御力が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
歩兵の耐久度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
歩兵の命中率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
歩兵の回避率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
歩兵の攻撃速度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
野砲の攻撃力が増加 | 0.55% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 17,856 ~ 35,712 | 53,568 ~ 72,000 | 72,000 ~ 107,712 | 144,000 ~ 187,200 | 288,000 ~ 360,000 | ||
野砲の防御力が増加 | 0.55% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
野砲の耐久度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
野砲の命中率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
野砲の回避率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
野砲の攻撃速度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
主力戦車の攻撃力が増加 | 0.55% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 17,856 ~ 35,712 | 53,568 ~ 72,000 | 72,000 ~ 107,712 | 144,000 ~ 187,200 | 288,000 ~ 360,000 | ||
主力戦車の防御力が増加 | 0.55% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
主力戦車の耐久度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
主力戦車の命中率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
主力戦車の回避率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
主力戦車の攻撃速度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
大型戦車の攻撃力が増加 | 0.55% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 17,856 ~ 35,712 | 53,568 ~ 72,000 | 72,000 ~ 107,712 | 144,000 ~ 187,200 | 288,000 ~ 360,000 | ||
大型戦車の防御力が増加 | 0.55% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
大型戦車の耐久度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
大型戦車の命中率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
大型戦車の回避率が増加 | 0.56% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 18,000 ~ 36,000 | 54,000 ~ 72,000 | 72,000 ~ 108,000 | 144,000 ~ 188,640 | 288,000 ~ 360,000 | ||
大型戦車の攻撃速度が増加 | 0.56% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 11,520 ~ 35,520 | 48,000 ~ 72,000 | 72,000 ~ 107,520 | 144,000 ~ 192,000 | 288,000 ~ 360,000 | ||
基地攻撃時、陸軍の攻撃力が増加 | 0.26% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 124,800 | 192,000 ~ 240,000 | ||
基地攻撃時、陸軍の防御力が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
基地攻撃時、陸軍の耐久度が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
基地攻撃時、陸軍の命中率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
基地攻撃時、陸軍の回避率が増加 | 0.27% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
基地攻撃時、陸軍の攻撃速度が増加 | 0.27% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
基地攻撃時、歩兵の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地攻撃時、歩兵の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、歩兵の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、歩兵の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、歩兵の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、歩兵の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、野砲の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地攻撃時、野砲の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、野砲の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、野砲の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、野砲の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、野砲の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、主力戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地攻撃時、主力戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、主力戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、主力戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、主力戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、主力戦車の攻撃速度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、大型戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地攻撃時、大型戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、大型戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地攻撃時、大型戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、大型戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地攻撃時、大型戦車の攻撃速度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、陸軍の攻撃力が増加 | 0.26% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 124,800 | 192,000 ~ 240,000 | ||
基地防御時、陸軍の防御力が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
基地防御時、陸軍の耐久度が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
基地防御時、陸軍の命中率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
基地防御時、陸軍の回避率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
基地防御時、陸軍の攻撃速度が増加 | 0.27% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
基地防御時、歩兵の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地防御時、歩兵の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、歩兵の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、歩兵の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、歩兵の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、歩兵の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、野砲の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地防御時、野砲の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、野砲の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、野砲の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、野砲の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、野砲の攻撃速度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、主力戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地防御時、主力戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、主力戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、主力戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、主力戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、主力戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、大型戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
基地防御時、大型戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、大型戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
基地防御時、大型戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、大型戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
基地防御時、大型戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、陸軍の攻撃力が増加 | 0.26% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 124,800 | 192,000 ~ 240,000 | ||
占領戦時、陸軍の防御力が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
占領戦時、陸軍の耐久度が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
占領戦時、陸軍の命中率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
占領戦時、陸軍の回避率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
占領戦時、陸軍の攻撃速度が増加 | 0.27% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
占領戦時、歩兵の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
占領戦時、歩兵の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、歩兵の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、歩兵の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、歩兵の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、歩兵の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、野砲の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
占領戦時、野砲の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、野砲の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、野砲の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、野砲の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、野砲の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、主力戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
占領戦時、主力戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、主力戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、主力戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、主力戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、主力戦車の攻撃速度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、大型戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
占領戦時、大型戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、大型戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
占領戦時、大型戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、大型戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
占領戦時、大型戦車攻撃速度増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、陸軍の攻撃力が増加 | 0.26% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 124,800 | 192,000 ~ 240,000 | ||
アリーナ時、陸軍の防御力が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
アリーナ時、陸軍の耐久度が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
アリーナ時、陸軍の命中率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
アリーナ時、陸軍の回避率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
アリーナ時、陸軍の攻撃速度が増加 | 0.27% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
アリーナ時、歩兵の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
アリーナ時、歩兵の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、歩兵の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、歩兵の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、歩兵の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、歩兵の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、野砲の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
アリーナ時、野砲の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、野砲の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、野砲の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、野砲の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、野砲の攻撃速度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、主力戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
アリーナ時、主力戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、主力戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、主力戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、主力戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、主力戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、大型戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
アリーナ時、大型戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、大型戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
アリーナ時、大型戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、大型戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
アリーナ時、大型戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、陸軍の攻撃力が増加 | 0.26% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 124,800 | 192,000 ~ 240,000 | ||
ワールドボス攻撃時、陸軍の防御力が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
ワールドボス攻撃時、陸軍の耐久度が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
ワールドボス攻撃時、陸軍の命中率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
ワールドボス攻撃時、陸軍の回避率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
ワールドボス攻撃時、陸軍の攻撃速度が増加 | 0.27% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
ワールドボス攻撃時、歩兵の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、歩兵の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、歩兵の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、歩兵の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、歩兵の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、歩兵の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、野砲の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、野砲の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、野砲の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、野砲の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、野砲の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、野砲の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、主力戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、主力戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、主力戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、主力戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、主力戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、主力戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、大型戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、大型戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、大型戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、大型戦車の命中率が増加 | 0.52% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、大型戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時、大型戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、陸軍の攻撃力が増加 | 0.26% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.6% ~ 3% | 4% ~ 5% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 124,800 | 192,000 ~ 240,000 | ||
野戦時、陸軍の防御力が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
野戦時、陸軍の耐久度が増加 | 0.26% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
野戦時、陸軍の命中率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
野戦時、陸軍の回避率が増加 | 0.26% | 数値 | 0.2% ~ 0.4% | 0.6% ~ 0.8% | 1.2% ~ 1.6% | 2.1% ~ 2.4% | 3.2% ~ 4% |
戦闘力 | 12,000 ~ 24,000 | 36,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 126,000 | 192,000 ~ 240,000 | ||
野戦時、陸軍の攻撃速度が増加 | 0.27% | 数値 | 0.1% ~ 0.3% | 0.4% ~ 0.6% | 0.9% ~ 1.2% | 1.6% ~ 1.8% | 2.4% ~ 3% |
戦闘力 | 8,000 ~ 24,000 | 32,000 ~ 48,000 | 48,000 ~ 72,000 | 96,000 ~ 128,000 | 192,000 ~ 240,000 | ||
野戦時、歩兵の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
野戦時、歩兵の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、歩兵の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、歩兵の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、歩兵の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、歩兵の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、野砲の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
野戦時、野砲の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、野砲の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、野砲の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、野砲の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、野砲の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、主力戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
野戦時、主力戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、主力戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、主力戦車の命中率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、主力戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、主力戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、大型戦車の攻撃力が増加 | 0.52% | 数値 | 0.31% ~ 0.62% | 0.93% ~ 1.25% | 1.87% ~ 2.5% | 3.25% ~ 3.75% | 5% ~ 6.25% |
戦闘力 | 2,976 ~ 5,952 | 8,928 ~ 12,000 | 12,000 ~ 17,952 | 24,000 ~ 31,200 | 48,000 ~ 60,000 | ||
野戦時、大型戦車の防御力が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、大型戦車の耐久度が増加 | 0.52% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 | ||
野戦時、大型戦車の命中率が増加 | 0.52% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、大型戦車の回避率が増加 | 0.53% | 数値 | 0.25% ~ 0.5% | 0.75% ~ 1% | 1.5% ~ 2% | 2.62% ~ 3% | 4% ~ 5% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 12,000 ~ 18,000 | 24,000 ~ 31,440 | 48,000 ~ 60,000 | ||
野戦時、大型戦車の攻撃速度が増加 | 0.53% | 数値 | 0.12% ~ 0.37% | 0.5% ~ 0.75% | 1.12% ~ 1.5% | 2% ~ 2.25% | 3% ~ 3.75% |
戦闘力 | 1,920 ~ 5,920 | 8,000 ~ 12,000 | 12,000 ~ 17,920 | 24,000 ~ 32,000 | 48,000 ~ 60,000 |
# 機体改造で獲得できる航空機バフ
バフの種類 | オプションの出現率 | 分類 | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
対空攻撃力が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 72,000 ~ 144,000 | 216,000 ~ 288,000 | 432,000 ~ 576,000 | 720,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
対地攻撃力が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 72,000 ~ 144,000 | 216,000 ~ 288,000 | 432,000 ~ 576,000 | 720,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
防御力が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 96,000 ~ 192,000 | 240,000 ~ 288,000 | 480,000 ~ 576,000 | 768,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
耐久度が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 96,000 ~ 192,000 | 240,000 ~ 288,000 | 480,000 ~ 576,000 | 768,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
命中率が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 96,000 ~ 192,000 | 240,000 ~ 288,000 | 480,000 ~ 576,000 | 768,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
回避率が増加 | 1.88% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 57,600 ~ 144,000 | 201,600 ~ 288,000 | 432,000 ~ 576,000 | 720,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
攻撃速度が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 72,000 ~ 144,000 | 216,000 ~ 288,000 | 432,000 ~ 576,000 | 720,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
移動速度が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 96,000 ~ 192,000 | 240,000 ~ 288,000 | 480,000 ~ 576,000 | 768,000 ~ 864,000 | 1,152,000 ~ 1,440,000 | ||
基地攻撃時の対空攻撃力が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の対地攻撃力が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の防御力が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の耐久度が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の命中率が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の回避率が増加 | 1.88% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 2,400 ~ 6,000 | 8,400 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の攻撃速度が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地攻撃時の移動速度が増加 | 1.88% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の対空攻撃力が増加 | 1.88% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の対地攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の防御力が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の耐久度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の命中率が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の回避率が増加 | 1.89% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 2,400 ~ 6,000 | 8,400 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
基地防御時の攻撃速度が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の対空攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の対地攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の防御力が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の耐久度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の命中率が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の回避率が増加 | 1.89% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 2,400 ~ 6,000 | 8,400 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の攻撃速度が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
占領戦時の移動速度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、対空攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、対地攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、防御力が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、耐久度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、命中率が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、回避率が増加 | 1.89% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 2,400 ~ 6,000 | 8,400 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
アリーナ時、攻撃速度が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の対空攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の対地攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の防御力が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の耐久度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の命中率が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の回避率が増加 | 1.89% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 2,400 ~ 6,000 | 8,400 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の攻撃速度が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
ワールドボス攻撃時の移動速度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の対空攻撃力が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の防御力が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の耐久度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の命中率が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の回避率が増加 | 1.89% | 数値 | 0.2% ~ 0.5% | 0.7% ~ 1% | 1.5% ~ 2% | 2.5% ~ 3% | 4% ~ 5% |
戦闘力 | 2,400 ~ 6,000 | 8,400 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の攻撃速度が増加 | 1.89% | 数値 | 0.5% ~ 1% | 1.5% ~ 2% | 3% ~ 4% | 5% ~ 6% | 8% ~ 10% |
戦闘力 | 3,000 ~ 6,000 | 9,000 ~ 12,000 | 18,000 ~ 24,000 | 30,000 ~ 36,000 | 48,000 ~ 60,000 | ||
野戦時の移動速度が増加 | 1.89% | 数値 | 1% ~ 2% | 2.5% ~ 3% | 5% ~ 6% | 8% ~ 9% | 12% ~ 15% |
戦闘力 | 4,000 ~ 8,000 | 10,000 ~ 12,000 | 20,000 ~ 24,000 | 32,000 ~ 36,000 | 48,000 ~ 60,000 |